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Dell Unity Prerequisites

Last Updated12 July 2024
  1. The minimum required version of the Unity Operating Environment (OE) for use with Peer Global File Service or PeerSync is v4.2.  Older versions of UnityOE are not officially supported.  NFS is currently not supported.

  2. The Unity storage platform must be licensed for NAS/file operations and the Dell Common Event Enabler (CEE) Framework.

  3. Any Windows Server that will be interfacing with a Unity device through the Peer Agent or PeerSync must be on the same domain, same network segment, and same subnet as the Unity device.  This network connection between the Unity device and the Agent or PeerSync must operate at speeds of at least 1 Gbit/sec with sub-millisecond latency

  4. The server hosting the Peer Agent or PeerSync as well as the Unity device must synchronize their system clocks with the same private or public Network Time Protocol (NTP) service.  If you are using virtual machines, ensure that time synchronization between the VM and the hypervisor host is disabled to ensure that the VMs rely solely on NTP for timekeeping.

  5. The minimum version of Windows required for Unity support with the Peer Agent is Windows Server 2016. 

  6. No other products based on the Dell Common Event Enabler (CEE) framework from Peer Software or any other vendor can be run on this Windows Server.  In addition, no other Peer Software products can be run on this server (such as Peer Management Center or Peer Management Broker).

  7. The Dell Common Event Enabler (CEE) framework allows up to three different applications to consume events from a Unity NAS Server.  As such, no more than two other CEE-based applications can be in use with a single NAS Server when adding Peer Software products.

  8. Unisphere Management logon credentials are required to connect to the Unity device and port 443 must be open from the Peer Agent or PeerSync server to the Unity device.

  9. The service account for the Peer Agent or PeerSync must be a local administrator on the Windows Server that will host it.

  10. The service account for the Peer Agent or PeerSync must be added as a local administrator on the Unity NAS Server.

  11. DNS must be able to resolve the Fully Qualified Domain Name of the Windows Server that will host the Peer Agent or PeerSync.  Both forward and reverse lookups must successfully resolve.

  12. No firewalls (software or hardware) should be enabled between the Windows Server hosting Peer Agent or PeerSync and the Unity device.


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